- Underhive
- The Children of Zion
2615
Rating
The Children of Zion
2615
Rating
- Details
- Territories/Rackets
- Stash
- Vehicles
- Battles
- Notes
Gang Information | |
---|---|
Gang Type | Delaque (HoS) |
Dominion Type | Delaque (GotU) |
Gang Color | |
Campaign | Season 3 |
Credits | 140 |
Meat | 0 |
Rating/Cost | 2615 |
Reputation | 8 |
Wealth | 3090 |
Alignment | Law Abiding |
Allegiance | Order |
Alliance | None |
Gang Status | Active |
Owner | Waddlesworth |
Fighter Types | |
---|---|
Master of Shadow | x1 |
Nacht-Ghul | x5 |
Shadow | x7 |
Ghost | x1 |
Psy-Gheist | x1 |
Psychoteric Wyrm | x1 |
Whisper Merchant | x1 |
Total | 17 |
Gang Territories | |
---|---|
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Settlement | The gang earns D6x10 credits from this Territory when collecting income. Whilst it controls this Territory, the gang adds +1 to its Reputation. The gang may choose to roll two D6 after every battle. on a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as a 6, then the gang may recruit a Ganger for free. |
Campaign Territories | |
---|---|
Old Ruins | The gang earns D3x10 credits from this Territory when collecting income. Additionally, add +1 to the dice roll for each Dome Runner attached to the gang. |
Reclamation Zone |
Campaign Rackets | |
---|---|
No campaign rackets |
Equipment | Cost |
---|---|
Armored undersuit | 25 |
Armored undersuit | 25 |
Gunshroud | 10 |
Photo-goggles | 20 |
Photo-goggles | 20 |
Photon Flash Grenade | 15 |
Plasma Gun | 100 |
Respirator | 15 |
Respirator | 15 |
Serpent's Fangs* | 90 |
Vehicle | Type | Cost | Crew | |
---|---|---|---|---|
No vehicles found |
Season 3
Scenario | vs. | Rating | Result | Territory | |
---|---|---|---|---|---|
Sneak Attack | Pew Pew Pew 2,300 | 3,160 | Winner | Old Ruins | 4d |
Ghast Harvest | Jacked and Ripped 4,705 | 3,160 | Loser | 4d | |
Murder Cyborg | Glamazons 2,120 | 2,165 | Winner | 1mth | |
Stand-off | Jacked and Ripped 3,150 | 2,165 | Loser | 1mth | |
Caravan Heist | Jacked and Ripped 2,220 | 1,100 | Winner | Reclamation Zone | 1mth |
Toll Bridge | Jacked and Ripped 1,640 | 1,040 | Loser | Manufactorum Level | 2mth |
Cauldron of Lies | The yautja clan 1,000 | 1,000 | 3mth |
Post B3. Already had 25cr in bank. Add 620cr. Captured RIP (140) from Goliath. Bought Bionic Leg 25cr. Add 250cr for downtime.
https://saucermenstudios.com.au/product/flatline-city-organic-recycling-plant-stl-3d-printable/
Gang Controls
Login/Register
Print Functions
Gang Sheet Gang Cards Gang Cards Large
Fighter Images Include Recovery
XML JSON
260
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 3+ | 3+ | 3 | 3 | 2 | 3+ | 2 | 6+ | 5+ | 5+ | 6+ | 5 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Plasma Pistol - Low | 6 | 12 | +2 | - | 5 | 2 | -1 | 5+ | Sidearm,Scarce |
Plasma Pistol - Max | 6 | 12 | +1 | - | 7 | 3 | -2 | 5+ | Sidearm,Scarce,Unstable |
Lasgun | 18 | 24 | +1 | - | 3 | 1 | - | 2+ | Plentiful |
Throwing Knives | Sx2 | Sx4 | - | -1 | - | - | -1 | 5+ | Scarce,Silent,Toxin |
WARGEAR | Respirator, Armored undersuit, Photo-goggles, Mesh Armor, |
SKILLS | Infiltrate |
RULES | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Psychoteric Whispers, Tools of the Trade |
300
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
8" | 2+ | 3+ | 4 | 3 | 2 | 2+ | 2 | 7+ | 6+ | 6+ | 7+ | 2 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Autopistol | 4 | 12 | +1 | - | 3 | 1 | - | 4+ | Sidearm,Rapid Fire (1) |
Serpent's Fangs | - | E | - | - | S+2 | 1 | * | - | Melee,Paired,Phase,Rending |
WARGEAR | Respirator, Armored undersuit, Photo-goggles, Mesh Armor, |
SKILLS | Spring up |
RULES | From the Shadows, Gang Hierarchy (Champion), Group Activation (1), Psychoteric Whispers, Tools of the Trade |
325
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
8" | 2+ | 3+ | 4 | 3 | 2 | 2+ | 2 | 7+ | 6+ | 6+ | 7+ | 5 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Autopistol | 4 | 12 | +1 | - | 3 | 1 | - | 4+ | Sidearm,Rapid Fire (1) |
Serpent's Fangs | - | E | - | - | S+2 | 1 | * | - | Melee,Paired,Phase,Rending |
WARGEAR | Respirator, Armored undersuit, Photo-goggles, Mesh Armor, Bionic Leg (Mundane), |
SKILLS | Spring up |
RULES | From the Shadows, Gang Hierarchy (Champion), Group Activation (1), Psychoteric Whispers, Tools of the Trade |
70
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
7" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ | 4 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Smoke Grenade | - | Sx3 | - | - | - | - | - | 4+ | Grenade,Smoke,Blast (*) |
WARGEAR | Mesh Armor, |
RULES | Fast Learner, Gang Fighter (Juve), Promotion (Specialist) |
280
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 2+ | 3+ | 4 | 3 | 2 | 2+ | 2 | 7+ | 6+ | 6+ | 7+ | 3 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Autopistol | 4 | 12 | +1 | - | 3 | 1 | - | 4+ | Sidearm,Rapid Fire (1) |
Serpent's Fangs | - | E | - | - | S+2 | 1 | * | - | Melee,Paired,Phase,Rending |
WARGEAR | Respirator, Armored undersuit, Photo-goggles, Mesh Armor, |
SKILLS | Spring up |
RULES | From the Shadows, Gang Hierarchy (Champion), Group Activation (1), Psychoteric Whispers, Tools of the Trade |
145
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
8" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ | 1 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Web Pistol | - | T | - | - | 4 | - | - | 6+ | Template,Web,Silent |
WARGEAR | Mesh Armor, |
RULES | Fast Learner, Gang Fighter (Juve), Promotion (Specialist) |
160
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 6+ | 7+ | 7+ | 1 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Lasgun | 18 | 24 | +1 | - | 3 | 1 | - | 2+ | Plentiful |
Photon Flash Grenade | - | Sx3 | - | - | - | - | - | 5+ | Grenade,Blast (5),Flash |
Flechette Pistol - Fleshbane | 4 | 12 | - | - | - | - | - | 6+ | Rapid Fire (1),Scarce,Sidearm,Toxin |
Flechette Pistol - Solid | 4 | 12 | +1 | - | 3 | 1 | - | 4+ | Rapid Fire (1),Sidearm,Silent |
WARGEAR | Respirator, Photo-goggles, Gunshroud, Mesh Armor, |
RULES | Gang Fighter (Ganger), Promotion (Specialist) |
80
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
8" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Smoke Grenade | - | Sx3 | - | - | - | - | - | 4+ | Grenade,Smoke,Blast (*) |
WARGEAR | Mesh Armor, |
RULES | Fast Learner, Gang Fighter (Juve), Promotion (Specialist) |
135
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
7" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 9+ | 9+ | 1 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Autopistol | 4 | 12 | +1 | - | 3 | 1 | - | 4+ | Sidearm,Rapid Fire (1) |
Web Pistol | - | T | - | - | 4 | - | - | 6+ | Template,Web,Silent |
WARGEAR | Mesh Armor, |
RULES | Fast Learner, Gang Fighter (Juve), Promotion (Specialist) |
215
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 6+ | 8+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
Smoke Grenade | - | Sx3 | - | - | - | - | - | 4+ | Grenade,Smoke,Blast (*) |
WARGEAR | Respirator, Armored undersuit, Mesh Armor, Psychoteric Worm |
SKILLS | Unrememberable Utterance |
RULES | Fast Learner, Gang Fighter (Prospect), Hot-headed, Non-sanctioned Psyker, Promotion (Champion), Psychoteric Mastery, Tools of the Trade |
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 4+ | 6+ | 3 | 3 | 1 | 4+ | 1 | 8+ | 5+ | 6+ | 8+ | 6 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Ferocious Jaws | - | E | - | - | S | 1 | -1 | - | Melee,Rending |
RULES | Burrowing, Long Leash, Psychoteric Node |
Hanger-On
30
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 5+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 5+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
SKILLS | Lie Low |
RULES | Useful Lies |
240
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 2+ | 3+ | 4 | 3 | 2 | 2+ | 2 | 8+ | 7+ | 6+ | 7+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Serpent's Fangs | - | E | - | - | S+2 | 1 | * | - | Melee,Paired,Phase,Rending |
WARGEAR | Armored undersuit, Mesh Armor, |
SKILLS | Spring up |
RULES | From the Shadows, Gang Hierarchy (Champion), Group Activation (1), Psychoteric Whispers, Tools of the Trade |
40
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
WARGEAR | Flak Armor |
RULES | Fast Learner, Gang Fighter (Juve), Promotion (Specialist) |
30
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ | 0 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Stub Gun | 6 | 12 | +2 | - | 3 | 1 | - | 4+ | Sidearm,Plentiful |
RULES | Fast Learner, Gang Fighter (Juve), Promotion (Specialist) |
25
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 8+ | 0 |
RULES | Fast Learner, Gang Fighter (Juve), Promotion (Specialist) |
280
Credits
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int | XP |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5" | 2+ | 3+ | 4 | 3 | 2 | 2+ | 2 | 7+ | 6+ | 7+ | 8+ | 1 |
Weapon | Range | Acc | |||||||
---|---|---|---|---|---|---|---|---|---|
S | L | S | L | Str | D | Ap | Am | Traits | |
Autopistol | 4 | 12 | +1 | - | 3 | 1 | - | 4+ | Sidearm,Rapid Fire (1) |
Serpent's Fangs | - | E | - | - | S+2 | 1 | * | - | Melee,Paired,Phase,Rending |
WARGEAR | Respirator, Armored undersuit, Photo-goggles, Mesh Armor, |
SKILLS | Spring up |
RULES | From the Shadows, Gang Hierarchy (Champion), Group Activation (1), Psychoteric Whispers, Tools of the Trade |