M1000 Classic Breakpoints - Technical DRG Archives (2024)

Post Info
Authoru/Virryn__
Post Date2022-08-05
Original Post LinkM1000 Classic Breakpoints

A copy of An in-depth M1000 Classic builddiscussionby u/SlamDuncerino but with some corrections, additions, and simplifications made. Demonstrationvideos provided.

Important Upgrades:

  • Tier 1 Damage (+10 Damage)
  • Tier 2 Armor Break (+220% AB)
  • Tier 3 Killer Focus (+25% Focus Damage)
  • Tier 4 Weakpoint Damage (+20% Weakpoint Bonus)

Breakpoints:

  • 2x Hipfire, Bodyshot, Grunt (assumes that both hipfires hit armor plates)
  • 1x Focus Shot, Bodyshot, Grunt
  • 1x Focus Shot and 1x Hipfire, Bodyshot, Slasher
  • 1x Hipfire, Bodyshot, Web Spitter
  • 1x Hipfire, Headshot, Acid Spitter
  • 1x Focus Shot, Bodyshot, Acid Spitter
  • 1x Focus Shot, Weakpoint Shot, Mactera Trijaw

The following table only applies to builds with no overclock, Active Stability System,Hoverclock or Minimal Clips. Each build combination is accompanied by a video demonstratingthe breakpoints.

BuildGrunt Focus BodyGrunt Hipfire 2x BodySlasher Combo BodyAcid Focus BodyAcid Hipfire HeadWeb Hipfire BodyTrijaw Focus WP
2312XXXXXXXX
2-12XXXXXX
2322XXXXXXX
2-22XXXX
2311XXXXXXX
2-11XX*XXX
2321XXXXX
2-21XX
1312XXXXXX
1-12XX
1322XXXX
1-22X
1311XXXXX
1-11X
1321XXXX
1-21X

Interesting notes:

  • All of these builds can: hipfire headshot grunts, focus shot headshot slashers, focus shot weakpoint shot Mactera Spawn.
  • Armor Break is all but necessary to kill grunts efficiently.
  • Taking damage and Killer Focus but not Armor Break is the only way to hit the focus bodyshot grunt breakpoint while missing the hipfire breakpoint.
  • If you have damage but not Armor Break, you can still 2x hipfire grunts IF the second hipfire hits where an armor plate was broken by the first shot.
  • The only way to leave a grunt alive after a headshot is by equipping Hipster.
  • If taking ammo on tier 1, AB is required to bodyshot web spitters.
  • Damage, AB and Killer Focus are all necessary to bodyshot acid spitters.
  • Any combination of at least two of damage, Killer Focus, and weakpoint damage is required to kill Trijaws.
  • Damage and weakpoint damage are both required to headshot acid spitters.
  • All 4 damage mods will allow you to kill a Brundle in one focus shot and one hipfire shot to the weakpoint; missing one requires two focus shots.

Weakpoint vs Blowthrough

Scaled to Hazard 6 with 4 players. Assumes all shots hit weakpoints. Primary number means number offocus shots, additional number means hipfire shots. Build is 231XX.

EnemyWeakpointBlowthroughNotes
Praetorian89BT deals same damage anywhere on Praet body; BT allows hitting two Praets at once, doubling output
Oppressor911some ammo and time can be saved by introducing hipfires between focus shots
Sentinel34
Warden33+1glowing WP
Goo Bomber4+16WP can kill in one mag if one shot is a hipfire bodyshot (otherwise the hipfire will pop a WP)
Grabber22
Menace44+1BT can kill in one mag if one shot is a hipfire
Shellback (rolled)5+15+1can't reliably hit WPs while rolled
Shellback (unrolled)2+13eye WP
Bulk (weakpoints)2+12+1for max damage, hipfire before focusing to prevent weakpoints from popping early
Bulk (body)2226assumes that weakpoints have been popped optimally with the above strat
Breeder56
Spitballer45
Trawler11
Youngling (rolled)1+11+1
Youngling (unrolled)11
Patrol Bot34

A Hipster breakpoints table was requested by u/littlebobbytables9, who also commented below withone. I figured I'd incorporate a more lightweight version into this post.

Breakpoints:

  • 1x Hipfire, Headshot, Grunt
  • 1x Focus Shot, Bodyshot, Grunt
  • 1x Hipfire, Body Shot, Web Spitter
  • 1x Focus Shot and 1x Hipfire, Bodyshot, Acid Spitter

This table only applies to Hipster builds.

BuildGrunt Focus BodyGrunt Hipfire HeadWeb Hipfire BodyAcid Combo Body
2312XXXXX
2-12XX
2322XXXX
2-22XX
2311XXXX
2-11X
2321XX

Interesting notes:

  • All of these builds can: 3x hipfire bodyshot grunts (no Hipster build can 2x hipfire them), focus shot weakpoint shot Mactera Spawn.
  • If you take T1 ammo and no other damage mods, you will need 4 hipfires to kill a grunt (why would you ever do such a thing).
  • Trijaws die in 1 focus shot and 1 hipfire shot to the weakpoint with any of these builds.
  • Armor Break and Killer Focus are both necessary to kill acid spitters with 1 less ammo.
  • The bug mentioned in u/SheepHerdr's comment below drastically affects the consistency of killing acid spitters in 3 hipfires; with damage and armor break it is possible, but you need to hit a different armor plate every time, which means you will usually end up needing 4 hipfires.
u/SheepHerdr's comment on grunt, slasher, web spitter and acid spitter armor being slightly bugged

Original Link: https://www.reddit.com/r/DeepRockGalactic/comments/wdchs5/back_armor_plate_on_grunts_unbreakable_with_m1000/iihk73o/.

From testing with the M1000 with the armor breaking upgrade, here's what happens:

  • That specific armor plate has a right part and a left part. Both parts are unbreakable.
  • The first M1000 shot ignores armor and does full damage. The armor is not broken.
  • The second shot ignores armor and does full damage if you don't hit the same part. However if you do hit the same part you will do 20% reduced damage. Armor is still not broken by any shot.
  • Subsequent shots do full damage if the part of the armor was not previously hit, and otherwise do reduced damage.

The same bug affects slashers, web spitters, and acid spitters, and seems to affect all armorbreaking weapons. I've personally had this bug happen most often (but still rarely) when usingthe M1000 on acid spitters, since they're usually above you and thus have their entire bodyvisible.

For the M1000 in particular, this bug affects the grunt breakpoints for any build that takes T1ammo. However I wouldn't say it severely weakens these builds, since hitting 2 or 3 hipfireshots on the same piece of armor on a specific part of the body shouldn't happen often.

  • Damage and Armor Break are mandatory to bodyshot web spitters.
  • With all 4 damage mods, it takes two weakpoint focus shots to kill a Brundle; lacking either Killer Focus or weakpoint damage requires an extra hipfire.

Last update: 2022-09-12 18:59:58

M1000 Classic Breakpoints - Technical DRG Archives (2024)
Top Articles
Latest Posts
Article information

Author: Melvina Ondricka

Last Updated:

Views: 6000

Rating: 4.8 / 5 (68 voted)

Reviews: 91% of readers found this page helpful

Author information

Name: Melvina Ondricka

Birthday: 2000-12-23

Address: Suite 382 139 Shaniqua Locks, Paulaborough, UT 90498

Phone: +636383657021

Job: Dynamic Government Specialist

Hobby: Kite flying, Watching movies, Knitting, Model building, Reading, Wood carving, Paintball

Introduction: My name is Melvina Ondricka, I am a helpful, fancy, friendly, innocent, outstanding, courageous, thoughtful person who loves writing and wants to share my knowledge and understanding with you.